Making gamesfor education, research and culture

I help universities, museums and edtech teams turn a research idea or learning goal into something people actually play - shaping what to build, not just building to spec.

Selected work

Cardiff University - School of Journalism, Media and Culture

ViewfindR

A simulator that teaches the craft of factual filmmaking, built as a research tool for higher education.

“He delivered a working prototype on schedule and with a considerable amount of flair… he does a brilliant job.”

Savyasaachi Jain - project lead, Cardiff University

Echo Games CIC - for five museums in and around Bath

Built from Beneath

A digital escape room that brings together the collections of five museums in and around Bath - players travel back in time, solving puzzles to uncover the brighter and darker sides of the city's history.

“Professional standard code that exceeded our expectations… he sustained a professional codebase and developer practice. We are keen to work with Geoffrey again.”

Dr Daniel J. Finnegan - client, Echo Games CIC

Echo Games CIC - with Great Ormond Street Hospital

T Cell Titans

A game that makes CAR T-cell therapy understandable to the young patients receiving it - designed with, and for, children at Great Ormond Street Hospital.

“Geoffrey flexed his gameplay and experience design skills - improving the look and feel of the game, as well as making it really fun to play. Fast becoming the go-to game developer for Echo Games CIC.”

Lee Scott - client, Echo Games CIC

About

I'm a game developer and educator based in London. I make games for universities, museums and edtech teams - the kind where success isn't just "is it fun?" but "did it work?": a study that runs, a concept that lands, a learner who gets it.

Alongside my freelance work, I spent a year in-house at Supersolid keeping live mobile games stable for over a hundred thousand daily players, so I know production and release, not just prototypes. I teach game programming, production and design at the National Film and Television School, so I can shape what to build and explain it to non-technical stakeholders - not just write the code.

Get in touch

Got a project, a brief, or just the start of an idea? I'd love to hear about it - a short call to scope it out, then a clear, fixed quote.